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Buy From AK Peters Ltd.Like Virtual Reality (VR), Augmented Reality (AR) is becoming an emerging edutainment platform for museums. Many artists have started using this technology in semi-permanent exhibitions. Industrial use of augmented reality is also on the rise. Some of these efforts are, however, limited to using off-the-shelf head-worn displays. New, application-specific alternative display approaches pave the way towards flexibility, higher efficiency, and new applications for augmented reality in many non-mobile application domains. Novel approaches have taken augmented reality beyond traditional eye-worn or hand-held displays, enabling new application areas for museums, edutainment, research, industry, and the art community. This book discusses spatial augmented reality (SAR) approaches that exploit large optical elements and video-projectors, as well as interactive rendering algorithms, calibration techniques, and display examples. It provides a comprehensive overview with detailed mathematics equations and formulas, code fragments, and implementation instructions that enable interested readers to realise spatial AR displays by themselves. This chapter will give a brief and general introduction into augmented reality and its current research challenges. It also outlines the remaining chapters of the book.