"The aim of the wise is not to secure pleasure, but to avoid pain." -Aristotle




 
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Why do we need a section on Interactive Storytelling?
Storytelling, more specifically good storytelling, is one of the key ingredients to a truly immersive experience. However, virtual worlds require more thqan just good storytelling, they require good, dynamic storytelling, where the stories ebb and flow as the actions of the players change them, often in ways the storyteller did not expect or anticipate. Iur resources are intended to help you to let your stories go with the flow, as well as providing you with an impressive array of material to draw from.


Resource Groupings: Background Detail | Great Stories | Putting it to Practice |

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Golden Fool (The Tawny Man, Book 2)


346 Hosted / 232 Linked

For Players: 22 / 16
Building Worlds: 40 / 43
Administration: 19 / 42

Coding: 16 / 67
Storytelling: 4 /
22
Education 3 / 5
Striving Forward 6 /
3 Graphics 1 / 4
Hardware 0 /
0
Humour 10 /
0


Total Resources 683
Total Products 143
Total Links 22
Total Worlds 31


 
 
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