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Last updated 01/05/2006
Codebase Developed by:
Available for Development: No
Compatible with Operating Systems: World Purpose:
World Status: Operational
PeaceCity 3D is an ActiveWorlds codebase based social VR platform. A single graphical world with its own installation program ? rare for an ActiveWorlds world, it is 750 metres wide and five kilometres long. A rectangular world with blank space around it, this unusual shape immediately sets it apart from the pack.
Things seem a little off with this world right from the start, as the installation program in not called PeaceCity or anything like that, instead it is called ?GaiamAM?, and when you install it, it creates a directory called GaiamAM, and places the client program, also labelled GaiamAM in there. Running this program, produces as splash screen with the image above, then Peace City 3D loads, and this phrase is never referenced again.
When you actually enter PeaceCity3D for the first time, you are met with an uninspiring entrance point, containing a few panels, a few pictures, and an entrance sign of a white size three font on a red background, which thankfully expands to legibility when you mouse over it. It turns out that tours are available, but only Friday and Saturday evenings, other than that, you are on your own.
A High Quality World
The World in Brief
The construction of PeaceCity 3D is haphazard, with overlapping buildings of radically differing styles, vying for space. Much of the construction itself is tacky, and low-grade. In many places, the different models simply do not meet up, with wide gaps visible between them. This is even true between pieces of the same road. In some places, buildings almost seem like they were constructed by a committee, each member of which understood a different language. The buildings lacking any aesthetic form, lumpy and haphazard, sometimes changing architectural styles, halfway up.
In some areas, buildings have been erected with no thought to the flow of the terrain under them, with the terrain going one way, the structures another.
The overall feel is cheap and tacky.
Care and Attention to Detail
Here at Virtual Worldlets, we look at all worlds, whether
for entertainment, training, medicare, industry or military use. Thus, we
have the situation where different uses judge by different criteria. Below
are a series of sub-reviews, each tailored to a different aspect of the world.
Only those to which the world being reviewed has relevance
to are displayed for each review.
Only those to which the world being reviewed has relevance to are displayed for each review.
For some, its the thrill of discovery, the freedom to strike out, to pioneer. Whether its mapping new lands, or exploring unknown fields of endeavour, to be first, to boldly go, this is what explorers live for.
PeaceCity 3D is a medium-sized world, of some 3.75 square kilometres, so there is plenty to explore. However, most of what there is, has been put together with construction which can only be described as shoddy, and slapdash. People exploring this world are likely to soon get fed up at glaring errors, inconsistencies and general lack of care.
The social life is the life for you. To chat, to roam, to gossip all day, and chatter all night. You are the heart of the party, and you are the soul. The drive to chatter, the need to gossip, stretching out, making connections, mind against mind, heart against heart. It keeps you going, it keeps you sane.
During the course of this review, the highest number ever seen in the world was a total of five. The more usual number, from multiple visits, at different times of the week, and different hours of the day, was one.
29 / 100
This world is a shining example really, of how NOT to use VR. It manages to do just about everything wrong, and ends up enjoyable for no-one.
PeaceCity 3D Rating 29 / 100