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World Review: SCRYmud
Main
Review
Compatible with Operating Systems:
World Status: Defunct
The world is viewed from a text-only perspective. This is far from boring, however. Colour is used to assist you by colour-coding different events to catch your eye, and, as with any good novel, the very textual nature is a boon to the imagination. You'll quickly find a good textual world an absorbing and rewarding experience - this one is no exception. In many respects SCRYmud is a contridiction. It's a custom-built MUD which plays similarly to a Diku derivative. Rooms tend to be located in blocks, such that four or more exits to a room is not an uncommon situation. Indeed, you can quickly get lost in areas with up to ten exts from them to other rooms. Combat is automatic, once initiated, it does not stop, until one party or the other is defeated. This means that, once you've selected your enemy, you can just sit back, and wait for a resolution, if you so choose.
Sub Reviews
For some, its the thrill of discovery, the freedom to strike out, to pioneer. Whether its mapping new lands, or exploring unknown fields of endeavour, to be first, to boldly go, this is what explorers live for. The world in which SCRYmud is set, is massive, with world maps available on the homesite, to aid lost players. Individual areas are split into many rooms, which often open on all sides, to connect to dozens of rooms within the same general area, each of which is often crawling with creatures.
The social life is the life for you. To chat, to roam, to gossip all day, and chatter all night. You are the heart of the party, and you are the soul. The drive to chatter, the need to gossip, stretching out, making connections, mind against mind, heart against heart. It keeps you going, it keeps you sane. The playerbase is fairly friendly, though there appears to be definite factionalism, with players splitting off into their own groups. That said, new characters have little trouble finding enough help to get started, and one or more administrators are usually on-hand. The world is usually fairly scarcely populated, however, with less than a dozen players on at any time, seemingly the norm.
Work, work work. Everybody... You have this burning desire to succeed, to achieve renown, to be the best in whatever field you set your sights to. No matter what, you must be the best... What will you be? A powerful warlord? The leader of a town? You're ambitious, and crave power? This section is for you. Achievement is limited to gaining level after level, training the character's attributes, to gain a better, and better, stronger, and more powerful character. A character's level is displayed on the who list, though this can be cloaked (hidden) if so desired.
You get your fun through fighting, killing, pillaging and pilfering. From despicable thieves, through sneaky assassins, great military generals, and noble knights, you love to kill, you live to kill. In SCRYmud, any creature killed is worth experience. Player's creatures are not excluded. Killing a player will reward a healthy dose of experience, depending upon their level, class, race, etc.
ScryMUD has many flaws, but it also has many strengths. It's a pro-player killing world, and it can be hard to navigate, even when you're used to it - but this simply encourages you to read the room descriptions. That said, many of the descriptions are threadbare, or grammatically lacking. Experienced players may well be disappointed by the lack of role-play, but will find a complex, and intriguing engine in place. New players would be advised to try elsewhere for a first world. There are far better worlds out there, for an introduction.
Rating
72 / 100
Client OS:Win 2K, Win 98, Win 2K, Win 2K World Purpose: Age Suitability: |
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