Thumbs up for gesture-based computing
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Date posted: 13/06/2010
Posted by: Site Administration
This story is from the category
Sensors

Interest in so-called gesture-based computing has been stoked by the forthcoming launch of gaming systems from Microsoft and Sony that will track the movements of players' bodies and replicate them on screen. But an off-the-shelf system that can follow delicate hand movements in three dimensions to manipulate virtual objects remains tantalisingly beyond reach.

The problem with systems such as Microsoft's Project Natal for the Xbox is that they do not focus on the detailed movement of hands, limiting the degree to which players can manipulate virtual objects, says Javier Romero, a computer-vision researcher at the Royal Institute of Technology in Stockholm, Sweden. Arm movements can be captured but more subtle pinches or twists of the wrists may be missed.

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