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Virtual Dictionary
Screen Space Screen Space is the viewing space inside a 3D virtual environment where the 3D image is converted into X and Y 2D screen co-ordinates for 2D display. Below, we offer a selection of links from our resource databases which may match this term.
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in our database matching the Term Screen Space:
Results by page [1] [2] [3] [4] [5] [6] [7] Tangent space is sometimes called texture space. It is the co-ordinate systems for one face of any 3D skinned model. Use of tangent space, which this tutorial covers, is necessary to properly map a texture onto part of a 3D shape. In September 2003, the BBC announced that it had finally found a new technology to replace the age old 'blue screen' - a virtual environment, projected straight on to the studio wall. The European Space Agency (ESA) have released details of a new augmented reality interface they have been testing and how it actually benefits astronauts when in space. Quite scarily they actually believe they are the first organisation to implement an AR interface, according to their press release. This tome, written long before the Metaverse Roadmap, was one of the first large works to discuss how virtual spaces create entirely new kinds of space, and require mapping constructs and methodologies utterly alien to what had come before. More music; more films; more photography; more, more, more. More of everything seems drive this fetish for storage space and power. Yet is it just more, more, more, or can more actually equal better in VR? The Sensor web, is a long-anticipated faced of an augmented world. It is, in theory at least, a huge web of interconnected sensors, actuators, RFID, GPS, specialised routing controls, and augmented sensory hardware, all wired together into an immense web in physical space, facilitating Augmented Reality applications. How do you perceive space and spatial relationships between objects in a virtual environment. Rather easily if you are setting out to replicate the physical world. But that is too easy, it loses so many of the true advantages of VR, where space is irrelevant, and every room can be a TARDIS. This article looks at mapping that kind of a mess, beginning with text worlds, where such spatial irrelevancy is at its highest. A previous news snippet from 11/09/2003, looking at the Heliodisplay, a device for projecting Star-Wars like holograms into mid-air.
Industry
News containing the Term Screen Space:
Results by page (07/07/2009)
The interplanetary internet now has its first permanent node in space, aboard the International Space Station (ISS). The new software will make sending data from space less like using the telephone, and more like using the we...
(26/07/2011)
Several reports indicate that prolonged viewing of mobile devices and other stereo 3D devices leads to visual discomfort, fatigue and even headaches. According to a new Journal of Vision study, the root cause may be the demand on our eyes t...
(10/11/2003)
The BBC, stalwart flag-bearer of television's finest, has annonced a new method for creating former "blue Screen" programmes allowing faster turn-round, cheaper costs, and greater use of special effects. Origami, the name of this new ...
(03/07/2010)
Researchers in Japan are developing a new touch screen system, the HIRO III, that incorporates a robot hand that could offer a new way of simulating the touching of virtual objects and receiving feedback from them. Scientists...
(13/06/2004)
A new development ib airport security has profound implications for the rest of us, as Sharp Labs create 3D monitors, which allow the airport staff to see length, breadth and depth of scanned objects from a flat screen. One o...
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