Virtual Dictionary
Angle Overrides
Angle overrides apply to hierarchical skeletal modelling systems that are used to control how avatars move, allowing realistic movement as bones swing around connecting vertex points.
Angle overrides allow the angles of a subset of bones to change compared to what the current animation sequence directs. This is used when overlaying one sequence upon another. For example, a walking sequence is overlaid with an emotional sequence involving clasped hands. The second sequence does not affect the legs, so only the vertexes connected to bones it needs are changed. The first sequence is overridden and bone angles for part of the body change, creating a new sequence that is a combination of the two.
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3-D Modeling Advance: A single photo can be reconstructed into a 3-D scene

Building on the premise of Parallax mapping, in which 3D displacement of surfaces is faked by means of displacing textures both by creating a height map of their protuberance from 3D space and then calculating the angle of that protuberance relative to the angle the observer is looking, Microsoft and Make3D have created a process allowing a single photo to become a 3D scene.
Co-Processors for the Mind: New Directions in AI

The film The Stepford Wives (2004) may be fictional, but it represents an angle that we are now pursuing in our world. Merging man and AI, or more specifically creating AI which can be bonded into the organic brain, such that the two work in harmony to produce something new.
Looks more important than Sounds in Speech

A neurological experiment has confirmed that the McGurk effect - a long-known phenomenon where what you see overrides what you hear - is indeed codified directly into the sound processing regions of the brain. Meaning the McGurk effect is not something that can be barpassed in our virtual environments, and is not a trick of sensory perception, but rather is a cornerstone of sound perception itself.
NASA to Study People Horizontal for Weeks

In one of those uncommon times when space travel research and virtual reality development collide, the NASA bed rest study program is designed to observe the effects of staying in bed for long periods on healthy individuals. The VR angle is it is an excellent way to gather data about extended periods with the mind plumbed into a virtual reality environment with the body just?there.
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(29/09/2012)
Scientists using the camera aboard NASA's Lunar Reconnaissance Orbiter are acquiring stereo images of the moon in high resolution (0.5 to 2 meters/pixel) that provide 3-D views of the surface from which high resolution topographic maps are...
(24/05/2005)
iRobot Corp, makers of the Roomba robotic vacuum cleaner, have introduced a prototype of the Scooba floor washer.
The product has many of the features of iRobot's 3-year-old Roomba vacuum, but Scooba is more complicated beca...
(24/05/2005)
iRobot Corp, makers of the Roomba robotic vacuum cleaner, have introduced a prototype of the Scooba floor washer.
The product has many of the features of iRobot's 3-year-old Roomba vacuum, but Scooba is more complicated beca...
(26/06/2013)
A new study has found that chasing down a moving object is not only a matter of sight or of sound, but of mind.
The study found that people who are blindfolded employ the same strategy to intercept a running ball carrier as p...
(07/09/2012)
New research suggests that violent video games may not make players more aggressive -- if they play cooperatively with other people.
In two studies, researchers found that college students who teamed up to play violent video ...