Untitled Document
Not a member yet? Register for full benefits!

Username
Password
Virtual Dictionary

CR

CR or Corpse Run is the unpleasant task used in many MMO gameworlds where a recently-killed player is revived practically naked and must run back across the gameworld to get to their corpse and salvge their equipment before other players find it.

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for CR:

1080i

2D Haptic Device

3d Architectural Program

3D Participation

3D Participation Tool

3D projection

3DML

720p

A-Life

Acoustic Ecology

Acoustic radiation pressure

Action Potential

Active Simulant

Active Vision

Activity Dependent Plasticity

Adaptive Architecture

Adaptive Geometry Scaling

Adaptive Skin

ADS-B

Affective Interface

AFK

Aggro

Agro

AI

AIML

Alife

Allusion to Galatea

Alpha Mapping

Alpha Wave

Ambient Occlusion

Ambient Occlusion Map

Anagraph Glasses

Android

Angle Overrides

Animation Blending

Animation Languages

Animation Scripting Language

Anisotropic Optimisation

ANN

Anthropometric

Anti Bioism

Area

Artificial Consciousness

Artificial Ecology

Artificial Intelligence

Artificial Life

Artificial Mind

Artificial Neural Network

Artificial Reality

Artilect

Asthenopia

Attached Shadow

Auditory Display

Auto Action

Autonomous Vehicle

Axon

Axon Tip

B2B

Back Projection Screen

Baking

Behavioural Animation

Bezier Surface

Bi-Directional Reflectance Distribution Function

Bi-ocular

Bilinear Filtering

Binary Space Partitioning

Binaural Sound

Binaural Sound Synthesis

Binocular Display

Bioinspired

Bioinspired Robotics

Biomaterial

Biomaterial Evolution

Biometric characteristic

Biometric Interface

Biometrics

Biomimetic Locomotion

Biomimetic Microsystem

Biomimetics

Biophotonics

Bishop Berkeley in a Cybermall

Blob Detection

Botting

Bounding Cylinder

Brain Fingerprint

Brain Fingerprinting

Brain Implant

Brain Mapping

Brain Stimulated Environments

Brain To Brain

Brainwave Baseline

BRDF

Breast Specific Gamma Imaging

Bring Your Own Group

BSE

BSGI

BSP

Buff

Builder

Building Automation

Bump Mapping

Bundle Adjustment

BYOG

C2

C3

Cache Thrash

CAD

Camera Version

Captology

CASE

Cast-Shadows

CATE

Cathode Ray Tube

Caustic Shading

Caustics

CAVERN

CER

CG

Chat Bot

Chatbot

Chatterbot

Chromatic Dispersion

Clinical Tablet

Clipping

Codebase

Cognitive AI

Cognitive Artificial Intelligence

Cognitive Enhancer

Cognitive Radio

Cognitive Robotics

Coincident Edge

Collaborative Virtual Environment

Colour Filter

Colour Graduated Surfaces

Colour Ramp

Computer Aided Design

Computer Aided Software Engineering

Computer Stress Syndrome

Computer Vision Syndrome

Computer-Aided Tissue Engineering

Computer-Assisted Virtual Environment Research Network

Computer-Mediated Reality

Conformal Computing

Context Aware Computing

Context Aware Service

Continuous Artificial Intelligence

Conversational User Interface

Cooldown

Corpse

Corpse Run

CR

Creative Destruction

Crit

Critter

Cross Talk

Crossover Error Rate

Crosstalk

Crowd Simulation

CRT

CUI

CVE

CVS

Cybercar

Cyberdildonics

Cyberloaf

Cyberloafer

Cyberloafing

Cybernetics

Cybernics

Cyberphobia

Cyberpsychology

Cyberpunk

Cybersickness

Cyberspace

Cybersteria

Cyclorama

D-MRI

Daemon

DART

DataGlove

DBS

DBT

De-Buff

De-Rez

Dead Finger

Deep Brain Stimulator

Deep learning

Deep Learning Software

Deep TMS

Deep Transcranial Magnetic Stimulation

DEF

Deform on Touch

Deformable Body

Deformable Object Technology

DEM

Dendrite

Depth Blur

Depth Fog

Depth Perception

Diamond Square Algorithm

DICOM

Diffusion

Diffusion MRI

Digital Breast Tomosynthesis

Digital Elevation Model

Digital Eye Fatigue

Digital Imaging and Communications in Medicine

Digital Immortality

Digital Light Processor

Digital Materiality

Digital Tomosynthesis

Diphthong

Direct Light

Direct Retinal Display

Directional Light Source

Discrete Artificial Intelligence

Distant Focus

Distributed Dynamic Environment

Distributed Intelligence System

Distributed Raytracing

Distributed Synthetic Environment

Distributed Virtual Environment

DLP

Domotics

Doppler Effect

DoT

Dual-Boxing

Dummy Head

Dupe

Dupe Item

DWL

Dynamic Photorealism

E-professional

E-therapy

EANN

Eccentric projection

Edge Blending

EEG

EEG biofeedback

EER

Efferent Neuron

Egocentric

Eigenface Method

Electroencephalography

Electrofluidic Display

Electronic Ink

Eliza Effect

Embodiment

Empty Space Skipping

Energy creature

Entrance Pupil Alignment

Environmental Entity

Equal Error Rate

ERP

Event Related Potential

Event-Related Potential

Evolutionary Robotics

Evolving Artificial Neural Network

Experience

Experience Treadmill

Expert-level Decision System

Extended Identity

Extrusion

Eyeball in the Hand

False Reject Rate

Fat Fingers

FES

FFA

FFB

Fidelity

First Person Perspective

Flat Chat

Flexible Object

Fluid animation for Client Prediction

Fly-through

fMRI

Foci of Fidelity

Focus Blur

Fog Gradient

Foglet

Foglet Swarm

Follow Through

Force Feedback

Force Plate

Force Platform

Force Sensing Resistor

Force Sensitive Resistor

Fourier transform

FPS

Fractal Landscape

Fractal Noise

Frames Per Second

Free For All

Free Viewpoint Video

FRR

FSR

Full Force Feedback

Full Screen Anti Aliasing

Full Screen Bloom

Fullscreen Effect

Function Representation

Functional Electrical Stimulation

Functional Magnetic Resonance Imaging

Fuzzy Logic

FVV

Gait Analysis

Gaze Control

Gender HCI

General Packet Radio Service

Geographic Information Systems

Geomorphology

Geoprocessing

Geospatial Amalysis

Gesture Sequence Navigation

Ghosting

Gimp

GIS

Global Navigation Satellite System

Global Positioning System

GNSS

Goblin Tactics

Gold Farming

GPGPU

GPRS

GPS

GPU

Grab Handles

Graphical MUD

Graphics pipeline

Grid Illusion

Grinder

Grunge Map

Hack & Slash

Hand-Made Animation

Handwriting Recognition

Haptic Glove

HDI

HDRI

Heads Up Display

Heads-Up Display

Heart Rate Variability

HEG

Height Mapped Terrain

Hemoencephalography

Hidden Surface Determination

Hierarchical Model

High Dynamic Range Imaging

Highlight Pass

Highly-parallel Integrated Virtual Environment

Highway In The Sky

HITS

HIVE

Hofstadter-Turing Test

Horizontal Field of View

Hotboot

HRV

HUD

Huge Immersive Virtual Environment

Human-Equivalent AI

Hybrid intelligent system

Hyper Real

Hyper-SAGE

Hyperreality

Hyperstereo

Hypostereo

IAD

IC

ICE

Image Based Virtual Reality

Immersive Internet

Inconsistent Kinesthetic Feedback

Indirect Light

Individual Vertex Bone Weighting

Inertial Tracker

Information Theoretic Death

Infrared Tracker

Input Glove

Integrated Clinical Environment

Intelligent Assist Device

Intelligent Transportation System

Interactive Visualisation

Interactivity

Interferometric Synthetic Aperture Microscopy

Interferometry

Interlaced Picture

Intermingled Simulation

Interpolation

Interreality System

Intimate Technology

Invisible Computing

ISAM

Iterative Reconstruction

Kinaesthesis Immersion Interface

Kinesthetic Feedback

Knowbot

Landform

Law of Accelerating Change

Layer Fogging

LBE

LCD

Lens Blur

Linked Constant Light Output

Liquid Crystal Display

Location Based Entertainment

Location Based Service

Loebner Prize

Logizomechanophobia

Ludology

Luminance Ratio

M-Commerce

Machine Vision

Machinima

Macro

Magic Symbol

Magnetic Field Sensor

Magnetic MoCap

Magnetic Resonance Imaging

Magnetic Resonance Tomography

Manifold Model

Mass Automation

Mass Player Kill

Massively Open Online Course

MCA

McGurk Effect

Mechanical Tracker

Mechanoreceptor

Medical Clinical Assistant

Medical Implant Communication Service

Meme

Memetic Engineering

Mesh Based Animation System

Metaball Modelling

Metaverse

Micro-ECoG

Microelectrode array

MICS

Midpoint Displacement Algorithm

Min-Max search

MiniMax

Mipmapping

Mirror World

Mismatch Negativity

MMN

MMORPG

Mob

MOBA

Mobile

Mobprog

Molecular Assembler

Monoscopic

MOOC

Morphometrics

Motion Blur

Motion parallax

MPK

MRI

MRT

MUCI

MUCK

MUD

Multi-Touch

Multi-User Shared Environment

Multimodal Interaction

Multimodal Sequence

Multimodal Sequence Navigation

Multiperson Space

Multiplayer Online Battle Arena

Multiple Textures

Muscle-Computer Interface

MUSE

MUSH

Myelin

Myelin Sheath

Natural Language Answering

Natural User Interface

Natural-Vision Technology

Naturoid

Navier-Stokes equations

Negative extrusion

Net.Sleazing

Network Based Humanoid

Network Intrusion Detection System

Networked Dynamic Environment

Networked Synthetic Environment

Networked Virtual Environment

Neural Feedback

Neural Implant

Neural Network

Neural Oscillation

Neuro-Fuzzy

Neurobiofeedback

Neuroenhancement

Neurofeedback

Neuroimaging

Neurolinguistics

Neuromarketing

Neuromorphic

Neuromorphic Engineering

Neuromusclar Electrical Stimulation

Neuron

Neurophysiology

Neuroprosthetic

Neurotechnology

NFB

NIDs

NMES

NMRI

Non-Photorealistic Rendering

Noob

NPR

Nuclear Magnetic Resonance Imaging

NUI

Nuke

Nuker

Object Recognition

Object Space

OCT

OFDI

OFF

Offset Mapping

OLC

Olfactory Interface

Omnidirectional Treadmill

On Line Creation

Open File Format

Open Source Software

Operate-Then-Select Paradigm

Optical Coherence Tomography

Optical Frequency-Domain Imaging

Optical Tomography

Optogenetic Microdevice

Optogenetic Neuromodulation

Optogenetics

Organism Simulation

ORPG

Orthographic Projection

OSS

Overlapping Action

P-zed

P-zombie

Pan Shot

Parallax Distortion

Parallax Mapping

Parallel Rendering

Parametric Surface

Parametric Surface Patch

Partial Brain Emulation

Participatory Panopticon

Particle Swarm

Particle Swarm Optimisation

Passive Haptic Exploration

Passive Polarised 3D glasses

Patches

Path In The Sky

Pay No Attention to the Man Behind the Curtain

PBBG

PBR

PCG

PDCAS

PDS

Per-Pixel Shading

Perceptual User Interface

Perceptualization

Peripheral Nervous System

Periphonic

Peristalsis

Perlin Noise

Persistent Browser-Based Game

Personal Display System

Perspective

Perspective Correct Smooth-Shadow

Perspective projection

PET

Philosophical Zombie

Phoneme

Phonology

Photogrammetry

Photon Mapped Caustics

Photorealism

Photorealistic Texturing

Physical intelligence

Physical Simulation

Physically Based Rendering

Physics Processing Unit

PI

Pick Device

Pictorial Format Avionics

Piezoelectric

Piezoelectricity

Pinna Filtering

Pinna Notch

Pixel shader

Pixels Per Second

Planar mapping

Platonic Realism

Player versus Monster

Player-Driver Class Alliance System

Playerbase

Playful Learning

Plot

PNAMBIC

PNS

Point Light Source

Pointing

Polarized Glasses

Polygon Mesh

Polygonal Modeller

Polypaint

Polypainted

Polypainting

Polytomography

Pop

Positive Extrusion

Positron Emission Tomography

Post-WIMP interface

Posturography

Power Clique

Powerleveling

PPU

Precomputed Radiance Transfer

Prim

Procedual Content Generation

Procedural Animation

Procedural Modelling

Procedural Texture

Procedural Texture Generation

Programmed Mind

Progressive Scan Format

Progressive Scanning

Projected Consciousness

Projected Reality

Proprioception

Proprioceptive Immersive Interface

Prosody

Prosthetic

PRT

Pseudo Stereo

PSO

PUI

QEEG

QR Code

QTVR

Quadrifontal

Quantitative Electroencephalography

Quick Response Code

QuickTime Virtual Reality

Radical Luddism

Ragdoll physics

Raster

Raytracing

Re-topology

Reality Enforcer

Reality-Virtuality Continuum

Realm versus Realm

Realspace Imaging

Reflection mapping

Region Rendering

Remort

Render Layer

Render Pass

Rendering

Repetitive Strain Injury

Repop

Reproduction Fidelity

Reprojection Error

Retopology

Reverse Modelling

Rez

Right Handed Co-Ordinate System

Rigid Object Animation

RIMVS

Robotic Limb

Robotic Reconnaissance Vehicle

Rotation

RPI

RRV

RSI

RvR

Scalable Medical Alert and Response Technology

Scanline Rendering

Scene View

Scenes View

Scent Feedback

Scintillation

SCR

Screen Space

Scripting System

Second Person VR

Sensopac

Sensor Fusion

Sensor Web

Sensorized Biomechatronics

Sensory Substitution Device

Shadow Volume

Shard

Shards

Shelfware

SI

SID

Simplex Noise

Simulacra

Simulacrum

Simulated reality

Simulated Sex

Simulated Universe

Simulation Sickness

Simulator Sickness

Single Photon Emission Computed Tomography

Skin Conductance Response

Skybox

Skydome

SkySphere

SMART

Smart Appliance

Smart Appliances

Smart Prosthetic

SMAV

SMIL

Smooth Shadow

Snapping

SNN

Social Simulation

Social Virtual Environment

Soft Body Dynamics Engine

Soft Robotics

Soft Shadow

Solid State Compass

Solipsistic Simulation

Sonic Feedback

Soundscape

Space to Space

Spatially Immersive Display

Spawn

Spawn Point

SPECT

Specular Pass

SPET

Spiking Neural Network

Spod

SSD

Stereo Vision

Stereohaptic

Stereokinetic Phenomenon

Stereophotogrammetry

Stereoscopic

Stereoscopy

Stochastic Algorithm

Stochastic Raytracing

Structure From Motion Computation

SVS

Swarm Intelligence

Swarming

Swarming Micro Air Vehicle

Swept Surface

Sword of Damocles

Synaesthesia

Synapse

Synchronized Multimedia Integration Language

Synergy

Synesthesia

Synthespian

Synthetic Economy

Synthetic Environment Technology

Synthetic intelligence

Synthetic Reality

Synthetic Vision System

Synthetic Voice

Tabletop Display

Tactile

Tactile Sensor

Tactition

Tangent Space

TCP

tDCS

Technological Singularity

Technophile

Technophilia

Technophobia

Technsplanation

TEEVE

Tele-immersion

Telecommuting

Teleconcussion

Teledildonics

Telematics

Telemonitoring

Teleport

Teleportation

Telerounding

Terrain

Texel

The Bazaar Model

The Cathedral Model

The Fresnel Effect

Theory of Mind

Thin Data Stream

Time modulated active marker MoCap

TMS

ToM

Tomogram

Tomography

Touch Based Gesture

Touch Sequence

Touch Sequence Navigation

Transcranial Direct Current Stimulation

Transcranial Magnetic Stimulation

Translucency

Trigger

Troll Test

Trompe l'Oeil

True Impostors

UAV

UDP

Ultrasonic Trackers

Uncanny Valley

Universe

Unmanned Aerial Vehicle

User-Extensible System

User-Extensible Systems

Utility Fog

UV

UV Map

UV Values

Vactor

VAD

Valuator

VERT

Vertex Lighting

Vertex shader

Vertical Field of View

VGA

VHD

Vibration Response Imaging

Viewer

Viewpoint

Virtopsy

Virtual Actor

Virtual Autopsy

Virtual Bounding Plane

Virtual Clay

Virtual Crime Investigation Unit

Virtual Displacement Mapping

Virtual Embodiment

Virtual Environment For Radiotherapy Training

Virtual Hand

Virtual PA

Virtual People

Virtual Person

Virtual Personal Assistant

Virtual Prototype

Virtual Prototyping

Virtual Reality

Virtual Reality Application

Virtual Reality Exposure Therapy

Virtual Reality Therapy

Virtual Retinal Display

Virtual Studio

Virtual Voice

Visual Database

Vocal Font

Voice Activity Detection

Volume Caustics

Volume Raycasting

Volume Rendering

Volumetric Caustics

Volumetric Fogging

Volumetric Haptic Display

Volumetric Modelling

Volumetric Shadow

Volumetric Smooth-Shadow

Voxel Sculpting

VR Application

VR-therapy

VRD

VRET

VRI

WBE

Weaponized Unmanned System

Wearable Device

White Finger

Whole Body Emulation

Whole Body Simulation

Whole Brain Emulation

Wi-Max

Wide area Master Station

Widget

Window

Window on World

WMS

WoW

X3D

Z-fighting

Z-Sorting

Zerg

Zerg Guild

Zerging









 

Resources in our database matching the Term CR:

Results by page

None.


 

Industry News containing the Term CR:

Results by page

None.