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Virtual Dictionary

Core Player

Core players are those who live, breathe, eat and drink your world. Core players may spend up to 20+ hours a day in world, and will learn the system inside out. There will always be a small proportion of core players in your world, and they will be a great boon to it.

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for Core Player:

Core Player


 

Resources in our database matching the Term Core Player:

Results by page [1]   [2]   [3]   [4]   [5]   [6]   [7]   

Linked resource
Imaginary Realities: Beyond Player Killing
This old article, from the long-defunct e-zine Imaginary Realities, looks at various automated 'solutions' for player versus player conflict in gameworlds and virtual life worlds.



Locally Hosted resource
Replicating Medical Epidemics in Virtual Worlds
Are MMO worlds really a place where epidemics can be implemented? Infections leaping from player to player, some succumbing, some becoming carriers? It seems amazing, and farfetched - no player would stand for that, surely. Yet, this has already happened in at least one persistent virtual world.



    
Complete Website: Mudders' Cave
A site dedicated to player-to-player communication, and a small group of MUDs. An established site, with a precise focus towards the players, not the worlds. Also includes a moderate-sized database of player-names, and an attempt to find out why players leave individual worlds.



Linked resource
If You Don't Like it, Leave!
What do you do when a player just "won't let go"? It's difficult to just idly sit by and say nothing when a player becomes abusive, but what really is the "best" way to handle them?



Locally Hosted resource
The story of Havoc
A satriatrical look at non-role players, based around one player's character in a particular MUD, Nexus. A sad example of what can happen if a player doesn't consider RP 'a worthy consideration'.



Linked resource
Makers of Dusk and Dawn
A look at the ultimate future of MMOs and social VR - player generated content. Second Life have worked out they have the equivalent of $400 million dollars of creative input per year - how to leverage that kind of player drive, and grade it in a MMO?



Resource Type not Available



Locally Hosted resource
Player wins court battle to restore property
This article made the news in December 2003, when a long time player of a certain virtual world, successfully sued for financial compensation when his items were deleted by the server. It set a worrying precident for many.



Linked resource
The Secret Police
The secret police; the key to dealing with cheaters. Player monitoring in achievable forms, statistical representation, and why NOT to close a bug that you are aware a player is exploiting.



Locally Hosted resource
Fundamental Obstacles to Developing Reliable Neuroprosthetics
Much of the basics of neuroprosthetics are here, existing in one form or another. Why then, are they not mainstream yet? We look at the three core challenges, still to be overcome.



 

Industry News containing the Term Core Player:

Results by page

(24/12/2009)
Intel has announced it will launch over two dozen new products next month, including new processors, chipsets, and a number of wireless components.

Among the products Intel will be launching are new Core i7 chips and dual-cor...


(19/12/2009)
Intel has announced it will launch over two dozen new products next month, including new processors, chipsets, and a number of wireless components.

Among the products Intel will be launching are new Core i7 chips and dual-cor...


(08/09/2009)
Intel has launched three new quad-core processors utilizing Intel's new Nehalem architecture. These processors, formerly codenamed Lynnfield, are aimed at desktop computers, as well as the new Xeon 3400 series processors which will be depl...


(08/02/2005)
The chipmaker said Monday that it will launch a pair of dual-core processors for high-end desktops during the second quarter. In doing so, Intel narrowed the time frame for when its first dual-core chip will be available to consumers and bu...


(01/08/2005)
Advanced Micro Devices has released a new version of its dual-core desktop chip as the back-to-school buying season heats up.

The Athlon 64 X2 3800+ will run at 2GHz and each core will have a 512KB secondary cache for rapid d...