Untitled Document
Not a member yet? Register for full benefits!

Username
Password
Virtual Dictionary

Exp

Exp is a lesser used shorthand or slang form of experience, the standard marker of progress of a player character, used by gameworlds. Typically, XP is most often used instead, however both mean the same thing.

See also: Experience , XP, Experience Treadmill, Grinder

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for Exp:

Acoustic Shock

Active Haptic Exploration

Affective Interface

Affine

AFK

AGI

Ambient Occlusion

Animation Languages

Anisotropic filtering

Artificial Ecology

Artificial General Intelligence

Artificial Reality

Augmented

Automatic Control

Autonomous Knowledge Acquisition

Autonomous Vehicle

Axon Tip

BCI

Bio-Hacker

Bioism

Biomimetic Locomotion

Bishop Berkeley in a Cybermall

BMI

Body Image

Botting

Brain Computer Interface

Brain Machine Interface

Brain Stimulated Environments

Brain-Computer Interface

Brain-Machine Interface

BSE

C1

Cache Thrash

Camera Space

Ciliary Muscles

Client

Closed-Loop Process

Cobot

Collaborative Virtual Environment

Consensus Reality

Context Aware Computing

Continuous Artificial Intelligence

Conversational User Interface

Cue conflict

CUI

CVE

Cybernetics

Cyberphobia

Cyberpunk

Daemon

Dark Mapping

Data Mining

DBS

DBT

Dead Finger

Deep Brain Stimulator

Deep Learning Software

Depth Map

Depth Pass

Digital Breast Tomosynthesis

Digital Immortality

Digital Tomosynthesis

Diopter

Dupe

Dupe Item

DXF

E-therapy

EDR

EEG Artefact

Electrodermal Response

Electromyography

Electronic Ink

Electronic Transcendence

Electrooculography

Electrophoretic Display

Eliza Effect

EMG

Emote

Empty Space Skipping

Endoscopic

EOG

ERP

Event-Related Potential

Exp

Experience

Experience Treadmill

Expert System

Expert-level Decision System

Exploratory Learning

Facial Action Coding System

Facial MoCap

Facial motion capture

FACS

Finger Vein Authentication

First Person Perspective

Flexible Object Animation

Fluid animation for Client Prediction

Foglet

Foglet Swarm

Fractal

Freeform Surface Modelling

Freeform Surfacing

Full Sensory Stimulation

Galvanic Skin Response

Game Widow

Geographic Visualization

Geospatial Amalysis

Geovisualization

Gesture Sequence

Gesture Sequence Navigation

Gesture Tracking

Goblin Tactics

Gold Farming

Grinder

Ground truth model

GSR

HDI

HDRI

Head-Related Transfer Function

Height Mapped Terrain

Hemispherium

Hierarchical Skeletal Modelling System

High Dynamic Range Imaging

High-Resolution Antialiasing

HRAA

HRTF

Hybrid intelligent system

in-world

Intelligent Speech Understanding

Interactive Voice Response

Intimate Technology

Isotropic Shading

IVR

Jack

Kansei Engineering

Lab On a Chip

Law of Accelerating Change

Layered Construction

Leech

Lifelogger

Light Mapping

LMAO

LOC

LOL

Low-level Interaction

Machine Learning

Machinima

Malleable Object

Malleable Object Animation

MBAN

Medical Body Area Network

Medical Implant Communication Service

Medical Modelling

Memetic Engineering

Mesh Based Animation System

MICS

Mind Downloading

Mind Hacking

Minimum Bounding

Mismatch Negativity

MMMPG

MMN

Mobprog

Moire pattern

MUCK

Multi-User Shared Environment

Multimodal Sequence

Multimodal Sequence Navigation

Munchkin

MUSE

Natural Language Answering

Natural Language Interface

Natural Language Query

Natural User Interface

Netiquette

Neural Engineering

Neuromorphic Engineering

Neuromorphing

Neurophysiology

Newbie Welcome Wagon

Non-Photorealistic Rendering

NPR

NUI

NWW

OFF

Olfactory Interface

Open File Format

Open-Loop Process

Particle Swarm

Passive Haptic Exploration

Patches

Path Tracing

PBBG

Peristalsis

Persistent Browser-Based Game

Perspective Correct Smooth-Shadow

Perspective projection

Persuasive Games

PGR

Phong shading

Photoacoustic Imaging

Pictorial Format Avionics

Piezoelectric

Platonic Realism

Player versus Player

Point Of View

POV

Powerlevel

Pre-Integrated Volume Rendering

Programmed Mind

Psychogalvanic Reflex

Push Page

PvP

Quantified Self

R3V

Rendering

Resonance

Respec

Rigid Object Animation

Robotic Reconnaissance Vehicle

ROFL

ROFLMAO

Rotation

RPI

RRV

Scent Feedback

Scientific Visualisation

SCR

Shadow People

Shared Dynamic Environment

Shared Synthetic Environment

SimStim

Skin Conductance Response

Skybox

Smart Prosthetic

Social Simulation

Stereo Vision

Stereohaptic

Swarming

Synesthesia

Synthetic Environment

Synthetic Voice

Tactile

TCP

Technological Singularity

Technophobia

Technsplanation

Tele-Existence

Telecommuting

Telehealth

Telesurgeon

The Bazaar Model

The Cathedral Model

Theory of Mind

Third Person

Third Person Perspective

ToM

Touch Sequence

Touch Sequence Navigation

Trepanning

Trephination

Troll Test

Twink

UGV

Unmanned Ground Vehicle

Vibration Response Imaging

Virtual Animation

Virtual Cadaver

Virtual Patient

Virtual Prototype

Virtual Reality

Virtual Reality Exposure Therapy

Virtual Reality Therapy

Virtual Robot Simulation

Virtual Voice

Volume Caustics

Volumetric Caustics

VR-therapy

VRET

VRI

Weak AI

White Finger

Window on World

WoW

XP

Z-Depth

Zerging









 

Resources in our database matching the Term Exp:

Results by page

None.


 

Industry News containing the Term Exp:

Results by page

None.