Gaze tracking is an interface method whereby a sensor strip is placed above the eyes to monitor the changing position of the eye muscles. This is used in conjunction with the orientation of the user?s head to work out where they are currently looking.
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Gaze tracking comes to the desktop, as an interface modality designed exclusively to control virtual environments by gaze control, and aimed at those who lack fine motor control for a mouse. Packaged in the unfortunately named "Snap Clutch" driver.
A new concept on eye tracking, does two things. Firstly, it integrates both concepts into one device, by registering eye movement through the simple expedient of tracking pupil movement via machine vision, and mounting the tracking camera on the rear frame of the device.
An innovative erotic game in which a webcam plus tracking software is used to emulate head tracking...for looking up skirts.
It's standard in the software development timescale, to leave bug-tracking, and problem solving until the Alpha development phase, when balancing is usually handled. This article from the game development professional's point of view, looks at why that is a bad idea, and strategies for handling bugs before they get to that stage.
Bug tracking is a major headache when you?re shipping any code product. In a MMO or social VR world where the world is persistent, and you have test builds and live builds scattered across several servers, bug tracking can become a major migraine. How then, is best to track and kill these annoying bugs in persistent products?
A short supplimental artcle concerning the Da-Vinci surgical system, and an incremental improvement to it.
A surprising find from an old anime space opera released in 1999. The main plot and most of the episodes have nothing to do with VR, but this element does. It is by far the most comprehensive and well thought out brain-machine-interface controlled firearm, we have ever come across in any genre of televised fiction. It would actually function as shown, using modern interface technology.
Tracking people's every move using buildings packed with motion sensors is more effective than CCTV, and less invasive to privacy, say researchers who tried the technique on their own colleagues.
Traditionally in horse-racing, there is a person, called the chartcaller who watches all races through binoculars, and announces the positions of the horses at each point of call into a tape recorder. This human method of tracking produces rather a large margin for error - surely AR can do better?
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Virtual characters that meet your gaze just like a human have been developed by speech and cognition scientists in France.
New software lets them to look at scenes and people the way humans do. The goal is to make virtual hum...
In large, public dynamic adverts, face recognition and tracking has now advanced to the point where small cameras can now be embedded in the screen or hidden around it, tracking who looks at the screen and for how long. The makers of the tr...
Whether a monkey is looking to the left or merely watching another monkey looking that way, the same neurons in his brain are firing, according to researchers at the Duke University Medical Center.
"We speculate that the neu...
They may seem a little unsettling but the staring eyes of this female avatar were designed to grab your gaze and hold it, and also to obligingly follow where you look. By performing these actions with people placed inside a brain scanner, s...
An eye movement tracking camera developed by from Queen's University in Ontario, Canada, can track passer-by?s eye movements from up-to ten metres away. This is a twenty-fold improvement over previous systems.
"It's less a...