Massively Multiplayer Online Role Playing Gameworlds. This term was coined as the original MMO, before any other possibilities existed. Derived directly from the cRPG genre, MMORPGs sought to bring back many of the great aspects of tabletop RPGs to cRPGs, and included the giants Ultima Online, and EverQuest.
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MMORPG.com's series of polls on what the userbase really desires in any, and all aspects of MMORPGs. Continually ongoing.
What do players actually want from a world such as a MMORPG? Could it be that we are getting too complex in modern designs, and are turning them off, or is content too linear, too structured round the shared activity to be truly appealing? Decide for your self in this fascinating article.
A long and comprehensive piece about the MMORPG Everquest, the company behind it, and how this ageing behemoth is both staying fresh, and doing more to pressurise the growth of home computing power than anything else, for its 600,000 subscribers.
Errand of Mercy, and the Organians. After viewing the episode, it becomes clear we have seen this again and again - in every MMORPG yet launched. Is 40 years long enough to keep hashing the same old? After all, as the storyline shows, it antagonised those from outside the environment, even then.
World Review: Everquest
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Picture an MMORPG just like the ones today, but everywhere you see combat, replace it with healing. A six-man encounter would be a surgical operation that required teamwork. Soloing would be a brilliant doctor doing drive-by diagnostics. Raids would be massive experimental treatments. - Raph Koster's brilliant ideas for a healing based MMO
World Review: Wizard101
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Industry News containing the Term MMORPG:
In one of the oddest decisions by a world administration to date, Chinese world operator Shanda Entertainment has announced that they are now banning male gamers playing as female characters from their MMORPG King of the World.
(Press release) RedBedlam is to radically alter the way that users subscribe to massively-multiplayer online role-playing games (MMORPG's) with the introduction of a pioneering 'Virtual Currency' system in its forthcoming release, the hi...
Electronic Arts have announced that their MMORPG, Earth & Beyond will close its doors at the end of this year, citing that they need to focus their resources on future games. At the time of the closure, Earth & Beyond will have been open...
In an interview conducted by IGN, with Mark Jacobs, VP and GM of Mythic Entertainment, he had much to say about the MMO industry, and success rates within it.
IGN: What's your general assessment of the MMO...
Monolith, the developer behind the Lithtech game engine, and developers of the forthcoming Matrix Online MMORPG, has been bought out by Warner Bros' new games division.
The deal will officially close on October the first and...