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Virtual Dictionary
Non Real-Time Rendering Non real-time rendering is a subset of rendering, in which the images produced by a render engine are not going to be instantly used, and as such can afford extra time spent on them with very complex algorithms, to make them as photo-real as possible. Non real-time scene renders may take a few seconds to several hours to render, on very high end hardware. Below, we offer a selection of links from our resource databases which may match this term.
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Resources
in our database matching the Term Non Real-Time Rendering:
Results by page [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] A required reading book on real-time scene rendering that has been around for years, this book serves as a holistic, platform-independent guide for creating high frame rate renders that are as realistic as possible for the hardware available ? and teaches you where the bottlenecks are in the process so that you learn how to gauge new hardware from spec and understand how it will directly impact performance. Resource Type not Available ![]() A brief but thorough multi-part article from Gamasutra, on creating volumetric rendering in real-time, for use in fog, fluid, and other effects, which correctly affect light at any point through them. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Industry
News containing the Term Non Real-Time Rendering:
Results by page (03/07/2009)
(Press Release) LightWork Design, supplier of rendering solutions for developers of advanced 3D computer graphics software, has announced the release of LightWorks 8.1 which provides LightWorks customers with yet more enhanced rendering fun...
(17/06/2008)
(Press Release) LightWork Design, supplier of rendering solutions for developers of advanced 3D computer graphics software, is pleased to announce the launch of an exciting new rendering solution: LightWorks Studio Edition, or 'SE'.
(25/06/2007)
(Press Release) LightWork Design, supplier of rendering solutions for developers of advanced 3D computer graphics software, will be participating in the 18th Eurographics Symposium on Rendering in Grenoble. Neil Gatenby - Se...
(20/10/2005)
(Press Release) LightWork Design, supplier of rendering solutions for developers of 3D software, has released a LightWorks solution designed specifically to meet the demands of the Configuration market place. LightWor...
(26/05/2007)
Montr?al, Canada May 28 to May 30, 2007 Marriott Ch?teau Champlain Montr?al hotel. GI 2007 will be the 33rd Graphics Interface conference; it is the oldest continuously-scheduled conference in the field. GI cons...
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