Quick Response Code
Quick response code, or CR code, is essentially magic symbol technology. A complex black and white pattern made out of a grid of black squares and white squares, that has replaced barcodes in Japan, and is slowly seeping into AR applications.
Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary Entries for Quick Response Code:
Resources in our database matching the Term Quick Response Code:
A gamedev article, ritten for programmers who use C++ in particular, but applicable to all languages. Discusses problems in the port of code from 32bit, to 64 bit architectures.
A guide to organising code files and libraries for the new or novice programmer. This resource is ideal for those just starting out in coding, with a view to creating games or virtual worlds later on.
A short article from forbes on how game designers (and simulation designers for the same reason) are better at designing if they at least understand how programming works, and have some idea of how to structure code. It feeds back into their understanding of how to design something that is actually possible.
My Mother Was a Computer explores how the impact of code on everyday life has become comparable to that of speech and writing: as language and code have grown more entangled, the lines that once separated humans from machines, analogue from digital, and old technologies from new ones have become blurred.
This is the character creation screen from Code of Everand, a child-friendly MMO run by the British Department of Transport, in order to teach children road safety. It is quite impressive in several respects, offering quite a few points to learn from.
C is one of the languages of choice for virtual world development. Clean, efficient, and quick, it does require a slight shift in paradigm from the BASIC collection.
?MUSH stands for Multi-User Shared Hallucination, and is derived from the mud family of online games. They are text based programs which allow multiple people to simultaneously interact within an artificial environment. This article will be focused on role playing MUSHes using the PennMUSH code base, although the TinyMUSH and TinyMUX code bases bear enough resemblance for this to be applicable.?
This article, written with the Turning Point MUD specifically in mind, is still ideal for an introductor to any Role-Play Intensive world. It highlights the key issues and considerations you need to face as a player, when first stepping out into a virtual world.
A solid, and badly needed guideline on creating a character which is sensible, and believable. Covers the creation of the backstory, and motivation for your character's actions - a point often missed by the new, or casual role-player.
Industry News containing the Term Quick Response Code:
Results by page
A new etch-a-sketch CAD system, under development by MIT takes whatever you have drawn on it's surface, with your pen, converts it into code, corrects any obvious errors or imperfections you've made, and then brings the objects to life as...
Augmented reality (AR) systems are being developed for real applications in store windows and shopping malls in Japan. One example is Toppan Printing Co. Ltd., which has been testing a terminal resembling a vending machine in three Ito-Yoka...
Toshiba has developed a battery that can be recharged in five minutes with a lifespan of 10 years. Toshiba has trademarked the new accumulator, the SCiB.
The new quick charge-Super Charge ion Battery will go to market in Mar...
(from the Armed Forces Journal, May 5, 2008)
?America needs a network that can project power by building an af.mil robot network (botnet) that can direct such massive amounts of traffic to target computers that they can no...
Researchers from the Massachusetts Institute of Technology have created a crude converter that takes in written English and outputs code.
The interpreter, called Metafor, uses natural language instructions to sketch the outli...