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Virtual Dictionary

Rent

This questionable process used by some gaming worlds, means that the player loses all equipment garnered by their characters, unless they only disconnect in approved areas within the world, and pay a substantial fee in world-currency each time. Supposed to encourage longer play to pay the fees.

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for Rent:

3 DOF

3D Haptic Device

3D Rendering Engine

3D Stereo

3D Texture

6 DOF

6DOF

Acoustic Shock

Active Impostor Acceptance

Active marker MoCap

Activity Dependent Plasticity

Afferent Nerve

Afferent Neuron

Agent

AGI

Alpha Channels

Alpha Compositing

Alpha Mapped Texture

Alpha Mapping

Alpha Translucency

Alpha Transparency

Alternate Life

Anaglyph

Anaglyph Stereoscopy

Anagraph

Anagraph Stereoscopy

Angle Overrides

Animation Languages

Anisotropic Optimisation

Ant Colony Optimisation

Antialiasing

Artificial General Intelligence

Artificial Neural Network

Asthenopia

Attribute

Baby Duck Syndrome

Backwards Raytracing

BCI

Behaviometrics

Behavioural Animation

BeiDou Navigation Satellite System

Binaural

Binaural Sound

Binaural Sound Synthesis

Binocular

Binocular Display

Binocular Fusion

Binocular HMD

Binocular Overlap

Binocular Parallax

Biohack

Biohacking

Biometric Interface

Biophotonics

Biosensors

BMI

Bone Animation Overrides

Bone Inverse Kinematics

Brain Computer Interface

Brain in the Bottle

Brain Machine Interface

Brain Waves

Brain-Computer Interface

Brain-Machine Interface

Brainwave Baseline

C-Wall

CASE

Cast Shadow

Caustic Network

Caustic Shading

Caustics

CDI

Clipping

Cognitive Enhancer

Cognitive Radio

Coherent Diffraction Imaging

Collective Artificial Intelligence

Colour Graduated Surfaces

Colour Ramp

Computer Aided Software Engineering

Context-Aware Pervasive System

Cyberformance

Deep Brain Stimulation

Deep Learning Software

Dendrite

Depth Buffering

DGPS

Diamond Square Algorithm

Differential GPS

Diffuse Interreflection

Distributed Raytracing

Distributed Virtual Environment

Dual-Boxing

DWL

EA

Eccentric projection

Edge Blending

EDR

Efferent Nerve

Efferent Neuron

Eigenface Method

Electrodermal Response

EPE

Epipolar Geometry

Eq

Equipment

EROS

eSports

Event Related Optical Signal

Event Related Potential

Evolutionary Algorithm

False Accept Rate

False Match Rate

False Reject Rate

FAR

Feedback Channel

FES

FK

Flat Polygon Lighting

FMR

fNIR

Fogging

Foglet

Foglet Swarm

Force Ball

Forward Kinematics

Forward Raytracing

Four-Boxing

Fractal Noise

FRR

FSAA

Full Scene Anti-Aliasing

Functional Electrical Stimulation

Functional Near-Infrared Imaging

Fuzzy Logic

FWL

Gait Analysis

Galvanic Skin Response

Galvanic Vestibular Stimulation

Gaze Tracker

Gaze Tracking

Geolocation

Geospatial Amalysis

Gesture Tracker

Gesture Tracking

Gibson Matrix

Gnomon

GNSS

GPS

Grinder

GSR

Gustatory Interface

GVS

Haptic

Haptic Glove

Haptics

HDI

HDRI

Head Mounted Display

Heart Rate Variability

Hierarchical Skeletal Modelling System

High Dynamic Range Imaging

Highlight Pass

HMD

HRV

Illumination Model

Interactive WhiteBoard

Interval Mapping

Invisible Computing

IWB

Kansei

Kinematic Motion Estimation

Kinetic Depth Effect

LARP

Layered Construction

Learning By Imitation

Lighting Pass

Location Based Service

Lower Extremity Functional Electrical Stimulation

Machine Vision

Magnetic Resonance Imaging

Magnetic Resonance Tomography

Map Based Travel

Mechanoreceptor

Metaball Modelling

Midpoint Displacement Algorithm

Mind Download

Mipmapping

MoCap

Moire pattern

Monocular Movement Parallax

Monoscopic Mode

Motion Blur

Motion Capture

Motion parallax

MRI

MRT

MUCI

Multi-boxing

Multi-Touch

Multiboxing

Multiple Textures

Multiple Video + Depth

Multiplexing Receiver

Multisensory UI

Muscle-Computer Interface

MVD

Natural Language Interface

Navier-Stokes equations

Nerf

Nested Simulation

Networked Virtual Environment

Neural Feedback

Neurobiofeedback

Neurocomputational View

Neurofeedback

Neuromodulation

Neuromusclar Electrical Stimulation

Neuromuscular Incapacitation

Neuroprosthetic

NFB

NMES

NMI

OFDI

Opacity

Open Source Software

Optical Frequency-Domain Imaging

Optical See-Through System

Optogenetics

OSS

OST

Overlapping Action

Pan Shot

Parallel Rendering

Passive Impostor Acceptance

PBR

Pen-Based Interface

Perceptual User Interface

Peristalsis

PGR

Photogrammetry

Physically Based Rendering

Piezo Phototronics

Pinna Notch

Pixel

Platonic Realism

Playerbase

Polytomography

Programmed Mind

Psychogalvanic Reflex

PUI

Raycast World

Raycasting

RB2

Real Time Radiography

Realm versus Realm

Region Rendering

Remort

Remote Sensing

Render Layer

Render Pass

Retessellation

Reverse Modelling

RTR

RvR

Satellite-Based Augmentation System

SBAS

Scaling

Scene graph

SCR

Second Person

Second Person Perspective

Sensor Fusion

Sensor Web

Sensory Substitution Device

Shadow People

Shard

Shards

SI

Six Degrees Of Freedom

Skin Conductance Response

Smart Prosthetic

Sockpuppet

Sockpuppetry

Solipsistic Simulation

Spatial Data

Spatial ETL

Spatial Extract, Transform, Load

Specular Pass

Spoken Language Interface

SSD

Stereopsis

Stereoscopic

Stereoscopy

Stochastic Raytracing

Substrate Independence

Synesthesia

Synthetic intelligence

tDCS

Technological Singularity

Telestroke

Telesurgeon

Texturemap

The Cathedral Model

The Fresnel Effect

Theory of Mind

Thin Data Stream

Three Degrees Of Freedom

Time modulated active marker MoCap

TMS

ToM

Touch Sequence

Touch Sequence Navigation

Transcranial Direct Current Stimulation

Transcranial Magnetic Stimulation

Transparency

Troll Test

Twist

Utility Fog

UV Axis

VBM

Vertex Lighting

VHD

Viewpoint

Virtual Reality

Visual Searching

vnum

Vocal Font

Voice Changer

Voice Mask

VoIP

Volumetric Haptic Display

Voxel-Based Morphometry

Window

Wire Frame Outline

Z-buffering

Z-culling

Z-fighting









 

Resources in our database matching the Term Rent:

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Industry News containing the Term Rent:

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(23/05/2010)
Cloud computing used to be one of those wispy technical phrases that was hard to define. Was it a new name for outsourcing? A different kind of computer network? Or just marketing nonsense?

But the overcast outlook is beginni...


(02/02/2005)
un Microsystems has launched a pay-as-you-go service which will allow customers requiring huge computing power to rent it by the hour.

Sun Grid costs users $1 (53p) for an hour's worth of processing and storage power on syst...


(11/03/2010)
In an industry first, a new gaming service will start allowing people to "stream" popular games over the Internet in June, similar to checking Web-based e-mail or listening to music online.

OnLive Inc., launched a year ago ...


(17/12/2008)
UMass Dartmouth Physics Professor Gaurav Khanna and UMass Dartmouth Principal Investigator Chris Poulin have created a step-by-step guide to building a home-brewed supercomputer that can reduce the cost of university and general computing r...


(30/12/2008)
Alex Wrottesley, a budding media entrepreneur who owns the Near software company sees an opportunity to improve the online shopping experience and offer something different. He?s pushing an ambitious new scheme to duplicate online the real-...