A simulated universe is essentially not an astronomical simulation, but a simulation that is complete unto itself in such a way that if sentient beings were created inside the simulation and unable to leave, the simulation would be complete enough to lead them to believe the world was genuine and real.
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Resources in our database matching the Term Simulated Universe:
Programming the Universe is a Simulation Argument book. Lloyd, a professor at MIT, works in the vanguard of research in quantum computing: using the quantum mechanical properties of atoms as a computer. He contends that the universe itself is one big quantum computer producing what we see around us, and ourselves, as it runs a cosmic program.
Decoding Reality is very much a Simulation Argument book. In its pages, physicist Vlatko Vedral argues that we should regard the entire universe as a gigantic quantum computer.
Twenty-five uses to which SimStim, or Simulated Stimulation is likely to be put, which offer true benefits for the world and individuals alike.
Sex within simulated environements. Pleasurable, stimulating, orgasmic. Yet no danger of diseases, or pregnancy. Some fear this will lead to a decline in world population. Might it instead, lead to a new stage in evolution?
SimStim of Simulated Stimulation, is a powerful technology under development. There are always those who would use a technology to evil ends, and sensory recordings can certainly do much evil. Twenty-six examples of the less wholesome uses this will almost certainly be put to.
Based more for games on a single machine, this excellent little article discusses generation of a world on the fly, using minimal resources. Parts of this article are suitable for exploitation in virtual worlds.
?In role playing environments, especially original themes, one of the most daunting tasks beyond getting to know the new universe is getting into the mix of role playing activities.?
Count Zero was William Gibson?s second novel. Slotting in straight after Neuromancer, it takes place in the same universe, a few years down the track. The work is a literal wealth of technological ideas, beautiful metaphors and breathtaking script.
An in-depth Gamedev article, containing step by step coding advice for implementing parallax occlusion mapping to textures, such that the simulated heights can even self-occlude.
SimStim is literally Simulated Stimulation, and is a logical parallel to VR. Rather than experiencing a full VR or AR experience in which your mind is placed inside a metaverse matrix, a completely simulated reality; or the joys of physical reality -meatspace- with additional VR components grafted on, SimStim opens up a third possibility.
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The recent deal for Swede-based Entropia Universe to create a social virtual environment in China for Chinese could provide for as many as 10,000 jobs, its backers have predicted.
Entropia Universe - managed by Swedish compan...
A team of researchers from the Laboratoire Univers et Théorie (LUTH, Observatoire de Paris/CNRS/Université Paris Diderot) coordinated by Jean-Michel Alimi has performed the first-ever computer model simulation of the structuring of the enti...
The power of computer processing could one day solve the riddle of life's origin.
Scientists think life appeared about 4 billion years ago, and ancient rocks on Earth can give us some idea of what the environment was like. ...
Long-awaited creation of Will Wright; Spore, the sandbox for creating your own solar system and complete ecosystem, will be available at retailers worldwide on September 7 according to a press release by Electronic Arts Inc. and Maxis.
Sony is hoping to replicate the success of virtual communities and virtual reality, with a feature called Home.
Playstation 3 gamers will be able to meet, chat and share content with friends inside a 3D universe.