The six images are pre-rendered so that the seams of the cube are invisible, so it does not appear to be a cube. The resulting illusion is that objects pre-rendered in the skybox appear to be distant.

More modern simulations have expanded the skybox to include other objects in addition to the pre-rendered cube, allowing movement, and animation in the backdrop.

See also: Skysphere, Skydome"> VWN Virtual Dictionary: Skybox
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Virtual Dictionary

Skybox

A skybox is usually a pre-rendered backdrop of "infinite-distance" which surrounds an interactive, virtual landscape. Resembling a CAVE or QuickTime VR environment mote than a little, it is used to create the illusion of distant three-dimensional surroundings. A skybox is a cube comprised of six images, whose inside faces are displayed behind all other three-dimensional objects, and its position is fixed so that its centre is always aligned to the camera's location.

The six images are pre-rendered so that the seams of the cube are invisible, so it does not appear to be a cube. The resulting illusion is that objects pre-rendered in the skybox appear to be distant.

More modern simulations have expanded the skybox to include other objects in addition to the pre-rendered cube, allowing movement, and animation in the backdrop.

See also: Skysphere, Skydome

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Related Dictionary Entries for Skybox:

Ambient Occlusion Map

QTVR

QuickTime Virtual Reality

Render Layer

Skybox

Skydome

SkySphere

Trompe l'Oeil









 

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