Stereoscopic refers to a stereoscopic display, or stereoscopic sound. It is essentially paired sense input, such that each half of the sense whether that sense is sight, sound, smell, balance, or even taste, receives a slightly different input. This helps to localise the input to one side or another, when two sense organs are involved, and increase the immersion.
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One of the more interesting developments to come out of a mediocre 2009 CES, was the Minoru webcam. It's a stereoscopic anaglyph recorder for home use.
Visual stereoscopy comes in many flavours. Depending on how the video feed is constructed, and whether or not it was originally designed with stereoscopy in mind, the technology used to deliver a slightly different positional viewpoint to the eye, differs greatly.
With the hubbub surrounding cinema 3.0, and 3D stereoscopy in the cinemas, it seemed only a matter of time before stereoscopy as the next great buzzword of the passive entertainment industry (broadcast networks) started to filter into broadcasting.
Slipping an slim line, lightweight stereoscopic HMD over your eyes; each of the two screens sending data to a different eye, giving the same angles in the virtual world as light takes to each eye in the physical. Holding a stylus in one hand, and a 3D pointer in the other. This is the set up for art work, heavy engineering design or model making with ?Drawing on Air?.
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Released December 2005, the CyberMan GVD510-3D head-mounted display is a stereoscopic display unit, with a resolution of 640 x 480. Made by Kopin Corporation, China, this unit is essentially part of the new trend of video eyewear, combining HUD and HMD in one device.
Non-interactive, yet dramatic virtual flyovers of NASA's two Mars rover landing sites have been created, using the Mars Reconnaissance Orbiter's camera, and the principle behind stereoscopic 3D. Might the technology behind them, actually finally be hinting at planetary exploration in VR?
Industry News containing the Term Stereoscopic:
Devised by Dan Curticapean and his colleagues Andreas Christ and Markus Feisst of Offenburg's University of Applied Science, a new approach to high throughput VR on mobile phones is being born.
Virtual reality data sent by t...
The original CAVE VR set-up at at Penn State University, is receiving a makeover. Penn State's Information Technology department, and the School of Architecture and Landscape Architecture have remade the facility together, developing appli...
iZ3D plans to showcase a new 22? Widescreen 3D monitor at the upcoming The Hollywood & Games Summit. The hope is this monitor will wow film and TV creator audiences with the possibility of stereopsis with a single screen.
Researchers at the UPNA-Public University of Navarre develop a technique to improve the capture in real time of three-dimensional images. The work, published in a leading scientific journal on Computation and Artificial Intelligence, has ap...
The American Nationwide Children's Hospital in Columbus, Ohio has teamed with Viking Systems, Inc. to create and field-test a head mounted display system for surgical use.