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 Social VR star of Machinima 07

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Date posted: 15/10/2007

As this BBC article shows, social virtual worlds like Second Life, and social gameworlds like Lineage 2 and World of Warcraft, dominated the Machinima Festival Europe 2007.

Machinima, derived from a concatenation of ?machine cinema? is a subset of CGI that has emerged at the beginning of the 21st century. It uses real-time animation from computer games, or virtual environments, combined with voiceovers to create low-budget animation.

Machinima lacks the polish of pre-rendered animation productions, but instead gains almost the same level of flexibility as live-action film making, but without the low-budget look of live-action, home made, low budget films.

Machinima is an example of emergent gameplay, a process of putting game tools to unexpected ends, and of artistic virtual environment modification.

This piece, entitled Duel, was filmed in just an hour and a half, by 14 students. It is more active than most Machinima, although it does highlight some of the more disturbing technical problems we still face.



See the full Story via external site: news.bbc.co.uk



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