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This story is from the category Conferences
Date posted: 07/03/2008 December 1-2, 2008 Technology Square Research Building, 85 5th street, Atlanta, USA Living Game Worlds IV will focus on the theme of networked play and engage dialogues on the rapidly growing domain of multiplayer games and virtual worlds, including online networked entertainment as well as pervasive, mobile and tangible gaming. The symposium will explore various aspects of networked play from historical, cultural, technological and design perspectives, as well as current and future trends such as user-created content and the rising use of virtual worlds in the workplace. Keynotes: Raph Koster, Christopher Klaus, plus a "Pioneers" panel featuring some of the people who made it all possible, including: Richard Bartle, Brian Green, Chip Morningstar and Randy Farmer, and Pavel Curtis. Confirmed sponsors: Turner Broadcasting Georgia Film, Video and Music Office About Living Game Worlds: Living Game Worlds is an annual symposium presented by the Experimental Game Lab, the School of Literature, Communication and Culture and the GVU Centre of the Georgia Institute of Technology. Each year, Living Game Worlds brings together luminaries from academia, industry and the arts to explore topics related to research, design and cultural practices of digital games. See the full Story via external site: gameworlds.gatech.edu Most recent stories in this category (Conferences): 03/03/2017: ICME 2017 - Large Scale 3D Human Activity Analysis |
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