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 LightWork Design announces new release of LightWorks

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Date posted: 01/10/2008

(Press Release) LightWork Design, upplier of rendering solutions for developers of advanced 3D computer graphics software, today announced the release of the latest version of LightWorks.

LightWorks 7.9 focuses on introducing new ambient occlusion functionality to the LightWorks product set as well as improving support for real-world materials in both hardware and software rendering.

Key developments within LightWorks 7.9 include:

Ambient Occlusion

This new feature in LightWorks adds intelligent and predictable ambient lighting to models for greater depth, performance and realism. It is particularly useful for the lighting of interior scenes, giving fast and predictable results.

High Dynamic Range images (HDRI?s)

LightWorks has created a wide variety of their own HDR images to enable users to get even more realistic lighting within their scenes. These are included within this release of LightWorks 7.9. LightWorks will be producing further HDR collections in forthcoming releases as part of their on-going development work.

Specular Final Gather

This feature has been refined to optimise workflow so that the smoother the surface, the less work is actually spent in calculating the specular final gather results. This technique makes image rendering much faster.

Complex Reflectance Shaders

LightWorks has created a range of new shaders for their latest release, aimed at providing users with the ability to create a wider range of even more realistic effects. The new shaders include: glossy, blurred and frosted glass, which allow the creation of glossy plastics, brushed metals, car paints, varnished surfaces and lacquered finishes.


LightWorks now enables customers to extend effects in real-time rendering but using external CgFX materials.

See the full Story via external site: www.lightworkdesign.com

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