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Using your mood to operate a computer game
This story is from the category The Brain
Date posted: 29/05/2009
Brain Computer Interfaces measure electrical signals from the brain and convert them into data that can be used by a computer. You can move a cursor on your screen, for example, simply by thinking about it. Now, researchers at the University of Twente have succeeded in measuring a person?s frame of mind in order to create a game environment. In World of Warcraft, a friendly elf can change into an aggressive bear without any physical action being necessary.
Previously, BCI used to focus on brain signals that prompted movements. Now, it is also possible to measure the mood of the player and to include that as part of the game. For example, researchers have developed an application for World of Warcraft (WoW): alpha-WoW. As soon as a player becomes unsettled, or is in danger, the character can change shape. A friendly elf can be transformed into an aggressive bear. Under those circumstances, the player is much less vulnerable to other enemies. What is remarkable about this is that no physical action, such as using a joystick or mouse, is needed: it is all done through brain signals! As soon as a player relaxes, he or she returns to being an elf.
See the full Story via external site: www.physorg.com
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