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 Microsoft unveils motion control for Xbox 360

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Date posted: 02/06/2009

Microsoft introduced a prototype camera Monday that can be used as a controller for the Xbox 360. Codenamed "Project Natal," the camera eliminates the need for a handheld input device - instead, the gizmo can track a player's full body movement, recognize their face and voice, scan images of real items and respond to both physical and vocal commands.

Microsoft also debuted 10 exclusive new games and several additions to the Xbox Live online service at their flashy Electronic Entertainment Expo press conference at University of Southern California's Galen Center.

But the biggest gee-whiz moment came when Microsoft senior vice president Don Mattrick and Steven Spielberg introduced "Project Natal."

"Two months ago, Don shared with me the 'Natal' experience, and the gamer in me went out of my mind when I got to be really interactive with this," said Spielberg, a game developer as well as filmmaker. "More dramatically, I felt like I was present for a historic moment, a moment as significant as the transformation from the square-shaped movie screen to CinemaScope and then to IMAX."

During the press conference, "Project Natal" was demonstrated with three prototype programs: "Ricochet," a soccer-like game which required the player to use their entire body to bounce balls at targets; "Paint Party," an art-making program that used the player's body as the brush; and "Milo," a virtual boy who communicated and interacted with the player.

"This is all about breaking down barriers the only way Xbox 360 can," Microsoft corporate vice president Shane Kim said before the conference. "For far too long, the controller has kept people from playing games. 'Project Natal' totally eliminates the need for a controller, and we believe it's going to bring people together in a way we haven't seen before."

See the full Story via external site: www.physorg.com



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