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 Kids in Games & Virtual Social Spaces 2009

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Date posted: 05/06/2009

17 July 2009
London, UK

Attend the Forum to:

* Learn about the current status and direction of government and industry policy for nurturing, engaging and protecting minors in games & virtual social spaces

* Identify the key stages and action points pertinent to your community

* Understand the successful strategies taken by self-policed virtual social spaces (including deciding on the correct virtual goods, payment systems and advertising) - hear from the leading providers of kids and teen games and worlds

* Hear about how, in a crowded kids and teens market, a game, virtual world or social space can raise itself head-and-shoulders above the rest

* Engage in debate about how to successfully balance: levels of engagement, reduction of churn and increase in community size, with protection and policing tactics

* Learn about impact of 'image' in this sensitive market, on related brands and franchises

* Embrace the key steps to winning parents' hearts and minds whilst engaging and protecting minors

See the full Story via external site: www.kidsvirtualspaces.com



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