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VWN: Industry News and Events for Virtual / Augmented Reality
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Industry News

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UK robotics research gets £17.3m pledge (Embodiment)
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Funding of £17.3m ($22m) for artificial intelligence and robotics research to be carried out by British universities is to be announced by the government.
posted: 28/02/2017
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'Knitted muscles' provide power: Normal fabric with electroactive coating adds 'muscle' (Embodiment)
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Researchers have coated normal fabric with an electroactive material, and in this way given it the ability to actuate in the same way as muscle fibres. The technology opens new opportunities to design "textile muscles" that could, for example, be incorporated into clothes, making it easier for people with disabilities to move. The study, which has been carried out by researchers at Linköping University and the University of Borås in Sweden, has been published in Science Advances.
posted: 31/01/2017
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A drone that flies (almost) like a bird (Embodiment)
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A drone has been equipped with feathers to increase its precision during flight. The bio-inspired device can spread or close its wings while flying, making it easier to maneuver and more resistant in high winds.
posted: 23/12/2016
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100 Women 2016: The women challenging sexism in e-sports (Embodiment)
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Very few women enter the world of professional gaming, and those that do often face harassment and a huge gender pay gap. On Monday the e-sports industry awards take place in London to applaud the top players in the business but not one female player has been nominated.
posted: 21/11/2016
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New Technology Making Drones Safer and Smarter (Embodiment)
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Researchers at the University of Zurich have unveiled new technology enabling drones to recover stable flight from any position and land autonomously in failure situations. It will even be possible to launch drones by simply tossing them into the air like a baseball or recover stable flight after a system failure. Drones will be safer and smarter, with the ability to identify safe landing sites and land automatically when necessary.
posted: 10/04/2015
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People conform to the norm whether that norm is physical or virtual (Embodiment)
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Often enough it is human nature to conform. This tendency makes us follow the lead of computers, even if the machines give us the wrong advice. This is the finding of a study in Springers journal Psychonomic Bulletin & Review that investigates how people make judgment calls after playing role-playing video games. The research was led by Ulrich Weger of the University of Witten/Herdecke in Germany.
posted: 15/01/2015
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Research Paves Way for Development of Cyborg Moth Biobots (Embodiment)
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North Carolina State University researchers have developed methods for electronically manipulating the flight muscles of moths and for monitoring the electrical signals moths use to control those muscles. The work opens the door to the development of remotely-controlled moths, or biobots, for use in emergency response.
posted: 20/08/2014
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Phase-changing material could allow even low-cost robots to switch between hard and soft states (Embodiment)
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In the movie Terminator 2, the shape-shifting T-1000 robot morphs into a liquid state to squeeze through tight spaces or to repair itself when harmed.
posted: 28/07/2014
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New manufacturing methods needed for 'soft' machines, robots (Embodiment)
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Researchers have developed a technique that might be used to produce "soft machines" made of elastic materials and liquid metals for potential applications in robotics, medical devices and consumer electronics.
posted: 19/06/2014
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NASA's space station Robonaut finally getting legs (Embodiment)
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Robonaut, the first out-of-this-world humanoid, is finally getting its space legs.
posted: 21/04/2014
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