Untitled Document
Not a member yet? Register for full benefits!

Username
Password
Virtual Dictionary

Semi-immersive

A VR system that uses physical interface. Industrial Commercial simulators usually fall into this category: The chair, and display board are physical, the display outside the 'cockpit' is virtual.

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for Semi-immersive:


None.


 

Resources in our database matching the Term Semi-immersive:

Results by page [1]   [2]   [3]   [4]   

Linked resource
HMDs, Caves & Chameleon: A Human-Centric Analysis of Interaction in Virtual Space
An elegant comparison between three very different forms of hardware-mediated virtual reality - HMD immersive displays, CAVE immersive VR systems, and Chameleon VR systems that carve out a nook for themselves within the physical world.




It can be hard to truly explain the focus of a complex worlds system in a single article; this semi-slideshow format is designed to give you an overview in easilly digestible, bitesize chunks.




Locally Hosted resource
The Real Virtual Light
Virtual Light, a term coined to describe seeing without eyes, is something that has been semi-mythical for decades, whilst research quietly moves forwards. Now, we are starting to see a convergence of the technologies vital to making it a reality.



Locally Hosted resource
SUAVe: Redefining Archaeology With Aerial AI
The SUAVE system is a semi-autonomous UAV, the brainchild of an archaeologist and an engineer. It flies over any dig site, continually taking pictures to convert into a 3D model, reducing the time taken to map a site from painstaking 2-3 years to a single month or less.



Resource Type not Available



Linked resource
Procedural Content Generation
Procedural Content Generation - using semi-random parsing algorithms to add oodles of cojntent dynamically. Supposed to makje it really easy to create large interesting worlds - that claim is utter nonsense, but that does not mean PCG be useless, it's actually fairly handy...



Locally Hosted resource
Amputee Makes Olympic - Not Paralympic - History
Oscar Pistorius made Olympic history on On Saturday the 4th of August 2012. During the London Olympic games he became the first double leg amputee to compete in the men's 400m running event - and qualify for the semi-finals.



Linked resource
Social VR (Second Life) offers healing, therapeutic options for users
A lengthy, somewhat deeply personal look at the advantages of adding - note not replacing - to your therapy requirements via semi-anonymous sessions in virtual environements. Bonding with other individuals in group sessions accomplishes more when the fear of gossip in the individual's home town is completely removed.



Locally Hosted resource
Response to Podcast The Paradox of Choice
At the time of writing this, the article 'Podcast The Paradox of Choice' has been on the server for less than a day. It contains a TED podcast and a partial transcription of same. The podcast is essentially a twenty minute long, semi lucid, raving rant by philosopher Barry Schwartz, regarding his book, and the meaning of paradox of choice.



Locally Hosted resource
The Sensorama
The sensorama was one of the earliest examples of multi-sensory, immersive VR. It was something of an experiment at the time, and was too far advanced for available technology or interest.



 

Industry News containing the Term Semi-immersive:

Results by page

(07/06/2007)
MediaGrid.org is attempting to push forwards the cause of using both immersive and non-immersive interactive virtual environments for educational purposes.

They have launched an open call to educators, students and profession...


(08/04/2009)
CSIRO says remote telerobotics is not science fiction, and it has created an immersive version of the technology to help Rio Tinto break rocks.

Telerobotics involves a human being remotely operating a robotically-wired piece ...


(29/09/2003)
Japanese engineers have developed a display technology with detail so fine, the human eye struggles to find any difference from reality.

Inventing corporation, Japan's NHK stated that the system could be used to provide an u...


(06/10/2007)
Wednesday 9th January 13.00 - Thursday 10th January 16.00

This event continues to explore the meanings of Learning in and for a Complex World. It provides a starting point for an Appreciative Inquiry aimed at discovering how ...


(23/11/2007)
The original CAVE VR set-up at at Penn State University, is receiving a makeover. Penn State's Information Technology department, and the School of Architecture and Landscape Architecture have remade the facility together, developing appli...