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"We don't stop playing because we grow old. We grow old because we stop playing." -Oliver Wendell Holmes

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Violent video games touted as learning tool (Education)
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You're at the front lines shooting Nazis before they shoot you. Or you're a futuristic gladiator in a death match with robots.
posted: 30/05/2010
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Nintendo aims to get consoles in schools (Education)
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Could Nintendo's Mario be swapping power blocks for the chalkboard?
posted: 20/03/2010
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Mobile learning with iPhone now possible (Education)
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Developing countries often lack the appropriate infrastructure and trained personnel to enable lifelong learning or continuing education. Although broadband Internet is on the rise, it still requires a big funds investment. Currently the mobile infrastructure is the main access point for Internet communication in remote areas. That is why researchers from Peru and Belgium have developed an open source learning solution. This code enables health care workers to connect to the free learning platform Moodle with their iPhone, iPod, and some other last generation mobile devices. This is a first application of its kind for both Moodle and the iPhone.
posted: 20/03/2010
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VRSim Debuts SimSpray Augmented Reality Spray Painting Training System (Education)
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SimSpray is a training appliance created to augment traditional spray coating skills training. Designed to simulate the painting process, the student selects a work piece, paint color, and air pressure settings on the touch screen monitor. The user dons a custom helmet that shows a three dimensional virtual rendering of the work piece in an augmented reality environment. With a modified high-volume/low-pressure (HVLP) spray gun in hand, the user can adjust the spray pattern, trigger the gun, and begin to apply the first coat of virtual paint.
posted: 07/02/2010
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Soldiers use virtual reality to practice handling bombs (Education)
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Europe-based soldiers are heading into virtual reality to prepare for real-world encounters with roadside bombs in Iraq and Afghanistan.
posted: 07/02/2010
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Cambridge to study computer games (Education)
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Computer games and comics are to be analysed alongside the time-honoured classics of children's literature at a new Cambridge University centre. The ideas children pick up from books as well as other sources will be studied at the university's new centre for the study of children's literature.
posted: 06/02/2010
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US National Guard turns to virtual reality training (Education)
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Virtual reality simulators are helping the Illinois Army National Guard prepare soldiers for service in Iraq or Afghanistan.
posted: 02/01/2010
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Texting, tweeting ought to be viewed as GR8 teaching tools, scholar says (Education)
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The impact of text messaging on the decline of formal writing among teens has been debated in pedagogical circles ever since cell-phone ownership became an adolescent rite of passage in the mid-2000s. But according to a University of Illinois expert in media literacy, not only are critics who argue that texting is synonymous with literary degradation wrong, they also often overlook the bigger role that texting and its distant cousin, "tweeting," could play in education and research.
posted: 10/12/2009
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'Shoot-'em-up' video game increases teenagers' science knowledge (Education)
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While navigating the microscopic world of immune system proteins and cells to save a patient suffering from a raging bacterial infection, young teenage players of the "Immune Attack" video game measurably improved their understanding of cell biology and molecular science, according to a study that will be presented at the American Society for Cell Biology (ASCB) 49th Annual Meeting, Dec. 5-9, 2009 in San Diego.
posted: 08/12/2009
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Children who use technology are 'better writers' (Education)
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Children who blog, text or use social networking websites are more confident about their writing skills, according to the UK's National Literacy Trust.
posted: 06/12/2009
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