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VWN: Industry News and Events for Virtual / Augmented Reality
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Industry News

Top Stories

Oxford University to launch first online 'Mooc' course (Education)
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Oxford University has announced its first "massive open online course" - or so-called Mooc - in a partnership with a US online university network.
posted: 24/11/2016
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Score! Video gamers may learn visual tasks more quickly (Education)
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Many studies show that video gamers perform better than non-gamers on certain visual tasks, like managing distractors and identifying targets, but a small new Brown University study provides gamers with some cognitive bonus points. The study results suggest that gaming not only improves their visual skill but also may improve their learning ability for those skills.
posted: 03/04/2015
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Infants create new knowledge while sleeping (Education)
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There is no rest for a baby's brain – not even in sleep. While infants sleep they are reprocessing what they have learned. Working with researchers from the University of Tübingen, scientists from the Max Planck Institute for Human Cognitive and Brain Sciences in Leipzig have discovered that babies of the age from 9 to 16 months remember the names of objects better if they had a short nap. And only after sleeping can they transfer learned names to similar new objects. The infant brain thus forms general categories during sleep, converting experience into knowledge. The researchers also showed that the formation of categories is closely related to a typical rhythmic activity of the sleeping brain called sleep spindles: Infants with high sleep spindle activity are particularly good at generalizing their experiences and developing new knowledge while sleeping.
posted: 05/02/2015
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Socially-Assistive Robots Help Children With Autism Learn Imitative Behavior (Education)
Posted by: Site Administration
This week, a team of researchers from the USC Viterbi School of Engineering will share results from a pilot study on the effects of using humanoid robots to help children with autism practice imitation behavior in order to encourage their autonomy. Findings from the study, entitled “Graded Cueing Feedback in Robot-Mediated Imitation Practice for Children with Autism Spectrum Disorders,” will be presented at the 23rd IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN) conference in Edinburgh, Scotland, on Aug. 27.
posted: 31/08/2014
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Education boosts brain function long after school (Education)
Posted by: Site Administration
European populations are growing older on average, a trend that could pose serious challenges to health care, budgets, and economic growth. As a greater proportion of a country's population grows into old age, average cognition levels and national productivity tend to decline, and the incidence of dementia increases.
posted: 12/03/2014
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Robotic insects make first controlled flight (Education)
Posted by: Site Administration
Last summer, in a Harvard robotics laboratory, an insect took flight. Half the size of a paper clip, weighing less than a tenth of a gram, it leapt a few inches, hovered for a moment on fragile, flapping wings, and then sped along a preset route through the air.
posted: 04/05/2013
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Teenage password security in an augmented world (Education)
Posted by: Site Administration
Many of us are sharing increasing amounts of personal information through online social media sites, including Facebook, Twitter, LinkedIn and others. However, according to Charlott Lorentzen, Markus Fiedler and Henric Johnson of the Blekinge Institute of Technology, School of Computing, in Karlskrona, Sweden, many of us are side-stepping apparently laborious security measures and putting our data at risk of being hijacked and used in identity theft and other fraud.
posted: 01/05/2013
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California Bill Seeks Campus Credit for Online Study (Education)
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Legislation will be introduced in the California Senate on Wednesday that could reshape higher education by requiring the state’s public colleges and universities to give credit for faculty-approved online courses taken by students unable to register for oversubscribed classes on campus.
posted: 15/03/2013
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Digital games contribute to HIV education in Uganda (Education)
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Computer games, virtual classroom with a discussion forum and video drama can be integrated in a common learning environment for teaching teenage children. This pedagogical approach has demonstrated the significance of using a variety of learning objects to achieve a common educational goal.
posted: 13/02/2013
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False Beliefs Persist, Even After Instant Online Corrections (Education)
Posted by: Site Administration
It seems like a great idea: Provide instant corrections to web-surfers when they run across obviously false information on the Internet.
posted: 28/01/2013
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