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Writing Graphics Software Gets Much Easier: New Programming Language Yields Code That’s Much Shorter and Clearer -- But Also Faster
This story is from the category Graphics
Date posted: 03/08/2012 Image-processing software is a hot commodity: Just look at Instagram, a company built around image processing that Facebook is trying to buy for a billion dollars. Image processing is also going mobile, as more and more people are sending cellphone photos directly to the Web, without transferring them to a computer first. At the same time, digital-photo files are getting so big that, without a lot of clever software engineering, processing them would take a painfully long time on a desktop computer, let alone a cellphone. Unfortunately, the tricks that engineers use to speed up their image-processing algorithms make their code almost unreadable, and rarely reusable. Adding a new function to an image-processing program, or modifying it to run on a different device, often requires rethinking and revising it from top to bottom. Researchers at MIT's Computer Science and Artificial Intelligence Laboratory (CSAIL) aim to change that, with a new programming language called Halide. Not only are Halide programs easier to read, write and revise than image-processing programs written in a conventional language, but because Halide automates code-optimization procedures that would ordinarily take hours to perform by hand, they're also significantly faster. In tests, the MIT researchers used Halide to rewrite several common image-processing algorithms whose performance had already been optimized by seasoned programmers. The Halide versions were typically about one-third as long but offered significant performance gains -- two-, three-, or even six-fold speedups. In one instance, the Halide program was actually longer than the original -- but the speedup was 70-fold. Jonathan Ragan-Kelley, a graduate student in the Department of Electrical Engineering and Computer Science (EECS), and Andrew Adams, a CSAIL postdoc, led the development of Halide, and they've released the code online. At this month's Siggraph, the premier graphics conference, they'll present a paper on Halide, which they co-wrote with MIT computer science professors Saman Amarasinghe and Fredo Durand and with colleagues at Adobe and Stanford University. See the full Story via external site: www.sciencedaily.com Most recent stories in this category (Graphics): 23/10/2012: How fear skews our spatial perception |
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