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VR Interfaces: Vivid Cyber Sex Suit

Overview

Overview of Vivid Cyber Sex Suit
Vivid Entertainment Incorporated?s contribution to the teledildonics industry came out in1999. A black, full-body suit, available in male or female variants, is made entirely of neoprene, which is the same synthetic rubber wetsuits are made of. The suit was equipped with just 36 sensor/actuators, spread over the entire body. Control was primitive, basically consisting of a mouse-driven interface via an on-screen program ? not exactly stimulating. Each sensor triggered delivered a minute electrical shock to the area of body around it, causing a muscle contraction. Where there were more sensors clustered together ? normally around the sex organs - more intense shocks were possible.

Vivid Entertainment fully expected the suit to revolutionise online porn, combining it successfully with virtual reality for the first time. Unfortunately, there were problems. The ?VR? interface was clumsy to say the least, and could not be combined with any 3D environment around at the time ? or even around today. The small number of sensors reduced it to merely playing with your partner instead of generating meaningful interaction. Net access speeds at the time often resulted in a sluggish and unresponsive suit, or worse, due to lag, several seconds worth of stimulation arriving in one blast. As if these problems were not enough, Vivid got into trouble over health concerns, and danger of death.

The suit finally disappeared in mid 2000, when Vivid failed American Federal Trade Commission?s strict standards of testing: Namely that the suit was safe enough for pacemaker wearers, and guaranteed against potentially dangerous electrical surges under moist conditions ? such as a successful session with it. Unable to meet these standards ? and carrying a severe risk of fatality, Vivid?s Cyber Sex Suit was terminated by the FCC.


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