World Review: Graal
Compatible with Operating Systems:
World Status: Operational
If you have ever played the original Zelda games, then you will be familiar with what Graal is. This top-down 2D world system uses an almost infinite combination of square areas one and two screens wide, which slot together to form a world.
Behaviour is built into the tiles themselves, so if you encounter a bush you can pick it up or slash it, if you encounter a seat you automatically sit, if you encounter a sign it puts you into pause mode and immediately displays the sign content. Very simple, and fairly effective for creating simple locations.
Graal is an old program, and although updated versions ? Graal 3D ? have been made, the original, year 2000 version with original graphics and functionality is still their main product.
Graal is a weird world-system, which is divided into a large number of individual worlds, which may have completely different rules in each. The only similarities they share are a map of the current world, in the lower left hand corner; the keys A, S, and D which are used to interact with the world; albeit in different ways in each.
It seems to be a Pkers haven, as the main point of the gameworld aspect is to collect different weapon powerups ? bombs, arrows, swords ? and use these to slay each other and harvest the contents of each other?s inventories.
There is a monetary system, of crystals that can be harvested by slashing bushes. However, like everything else, a rogue script can take this money from you, or a player can create a script to give themselves as much as they desire so any attempt at an economy is nonsensical.
For some, its the thrill of discovery, the freedom to strike out, to pioneer. Whether its mapping new lands, or exploring unknown fields of endeavour, to be first, to boldly go, this is what explorers live for.
As anybody can purchase a house in a world-map, and then link that to as many individual map tiles as they care to make, Graal?s worlds are often massive, sprawling vast city-states inside a single house. If it were not for the extremely limited selection of repetitive graphics tiles, there would be enough to keep you occupied for months on end. As it is, you will likely become tired of exploring familiar-looking rooms, and broken scripts within a day or two.
The social life is the life for you. To chat, to roam, to gossip all day, and chatter all night. You are the heart of the party, and you are the soul. The drive to chatter, the need to gossip, stretching out, making connections, mind against mind, heart against heart. It keeps you going, it keeps you sane.
Pressing F7 accesses the community in any Graal world. This loads up an instant-messaging panel, which allows anyone in that world to message anyone else in the world. This is usually the main focus of activity if you are not actively player killing.
You get your fun through fighting, killing, pillaging and pilfering. From despicable thieves, through sneaky assassins, great military generals, and noble knights, you love to kill, you live to kill.
Pkilling or Playerkilling is the primary occupation other than chatting on Graal, and a huge variety of weapons and upgrades exist for that ? from bombs to projectile weapons, swords, axes, bludgeoning weapons. All of which can be upgraded with a near-infinite number of scripts. Ammo is freely available as well, just attack a bush and you will find either nothing, a gem, a collection of arrows or a collection of bombs. Occasionally you will find health as well.
Rating 47.5 / 100
Client OS:Win 2K, Win 98, Win 2K, Win 2K